// Developer · Open Source · India
Building tools at the intersection of design systems and developer tooling. Passionate about open-source, CLI utilities, and Material Design.
View Projects →About
Hi, I'm Megh Badonia — a developer from India with a deep interest in developer tooling, design systems, and automation. I build software that helps people work faster and think less about boilerplate.
My work sits at the intersection of functionality and aesthetics. I believe great tools should be invisible — they should get out of your way and let you do your best work.
I'm an open-source contributor and maintainer. My published CLI tool mcugen lets developers generate Material Design color palettes from images or hex values — inspired by pywal and Google's Material Theming system.
When I'm not writing code, I'm exploring new design languages, reading about systems thinking, or experimenting with dotfile customization and Linux ricing.
Skills & Technologies
Projects
A CLI tool that generates Material Design color palettes and themes from images or hex colors. Supports template rendering, pre/post hooks, and directory-based target management. Published on npm as a global package. Inspired by pywal and Material Theming. Built entirely in JavaScript using sharp and Google's Material Color Utilities.
A personal system for managing and deploying consistent color themes across terminal emulators, window managers, and other config files using mcugen's template engine and hook system.
Experiments and tooling around Google's material-color-utilities library — extracting, scoring, and visualizing color roles for building cohesive design systems programmatically.
Experience & Education
Get In Touch